[Alien]
[Colette]
‘Colette’ starts from a simple observation: the bra is an intimate item, worn daily next to the skin, yet designed to be disposable.
It wears out, no longer fits properly, and is almost never repaired, resold or recycled. ‘Colette’ challenges this logic. Instead of a fixed item, it proposes a system: a bra made up of separate components – cups, underband, straps, fastenings and underwires – designed to be assembled, replaced and readjusted over time.
The fabric components are 3D-knitted, seamless and industrially compostable. Structural parts such as the underwire and fastenings are infinitely recyclable. The garment is no longer static. It adapts, evolves and follows the body through its changes.
[Gazezette]
[HOMEWORKS]
Created in collaboration with Micasa, the candle holders transform any space into a warm and inviting place. Their simple interlocking system adapts to any setting: intimate dinners, lively buffets, shelf decorations, round tables, long tables, or coffee tables. They offer endless combinations of shapes and colors, used alone, in a circle, or assembled into larger candle sculptures.
[O'Sun]
[Woolen]
[Anahi]
[whispering forest]
A dark romance short film exploring self-questioning and emotional descent.
Set inside a shadow-filled apartment, the story follows a troubled woman trying to understand the mysterious love haunting her. A mirror suddenly transports her into a forest a metaphor for her unconscious mind where nature seems to whisper the answer she has been searching for deep within herself. Moving through light, obsession and collapse, she gradually confronts the true nature of this dark love.
[Alguibag]
[Tender authority]
[Kugri atelier]
[Twister's]
[Harry Nuriev]
[Geonbae]
Lélie Guiochet
I am a freelance art director and product designer based in Paris.
Trained in industrial design at ECAL, I learnt to approach a project holistically: understanding a need, developing an object, then considering how it comes to life and tells its story. Very quickly, my interest shifted. Beyond the object itself, it was everything built around it that drew me in: the image, the staging, the storytelling.
Today, I develop projects at the intersection of product design, art direction and image production. I work on campaigns, visual identities and editorial content, as well as on objects, installations and more scenographic projects. My approach remains rooted in reality: the material, the body, the use. I am interested in how a project exists not only visually, but in what it conveys, in the way it is perceived and experienced. I do not see the image as a starting point, but as the continuation of a project.
























